[ Bloo | Version 1.1 | VRChat Avatar | Custom Fallback Ready | Quest compatible ]
Bloo
contents:
-1 avatar, that includes a unitypackage file ready for import and configured for quick uploading to VRChat
notes:
-Powered by Unity 2019.4.31f and VRChat Avatar 3.0 system
-VRChat visemes, eyetracking, humanoid rig, and physbone configuration included
-this avatar meets the specifications to be uploaded as a custom fallback avatar in VRChat.
file formats:
-FBX
-PNG
-unitypackage
changes since last version:
-Adjusted visemes to look better when talking while emoting (no more squished mouth! much smoother transitions)
-FBX in the main folder was not the right version, this is fixed now! (and updated :D)
-Combined some bones in the head and body vines
-VCC package, unitypackage, and main file contents all reflect these changes!
Geometry Data
geometry style:
-quads, tris
-designed for animation and mesh deformation, and low poly
total (all items combined):
-triangles: 4,732
-faces: 2,742
-edges: 5,332
-vertices: 2,637
-material slots: 1
-shapekeys: 29
shapekeys:
VRChat viseme shapekeys included:
-sil
-pp
-ff
-th
-dd
-kk
-ch
-ss
-nn
-rr
-aa
-ih
-e
-oh
-ou
VRChat eyetracking shapekeys:
-Blink
Mouth emote visemes
-mouth )
-mouth 3
-mouth D
-mouth :O
-mouth :c
-eyes :
-eyes ;
-eyes o.o
-eyes ^^
-eyes u.u
-eyes bottom lid
-eyes upper lid
rigged:
-yes
-humanoid
-total bones: 40
-total physics bones: 19
notes:
-includes Left/Right eye bones for VRChat eyetracking
UV unwrapped:
-yes
Prohibited and allowed uses:
-Use for commercial purposes (streaming, videos, commissions, etc.) is allowed. Use on completed avatars for commission purposes is allowed. Do not redistribute this asset by itself without permission from me, please provide credit information when used. Use on a publicly available avatar in VRChat (ex. in avatar worlds or with cloning enabled) is allowed. Please provide credit when used.
1 VRChat avatar